- Learners and technology
- Institutions and technology
-
Curricular change
- Technology-enhanced
- Flexible/responsive
- Open
- Personalised/individualised
- Employer/profession focused
- Inquiry-based
- Competence-based
- Active/participative
- Assessment for learning
-
New curriculum outcomes
- digital literacies
- sustainability
- citizenship
- employability
- lifelong learning
- internationalism
-
Organisational change/transformation
- curricula
-
policy
- flexible, agile, joined-up, enabling,
-
practice
- in departments
- in central services
- in management
- among learners
-
technical infrastructure
- VLE/MLE
- learner records
- timetabling
- e-portfolio
- repository/content management
- other information and data systems
- processes
- Learning
-
Processes
- Review
- (re)Design
- (re)Validation
-
documentation
- handbook
- course advertising
- definitive descriptors
- rationale
- reading/resource lists
- assessment tasks and criteria
- topic structure
-
VLE outline
- activity structure
- timetabling/scheduling
-
resourcing
-
staff time
- teaching staff
- support staff
- student time
- physical environment
- technical environment
- content resources
- Teaching, learning support
- Assessment and feedback
- Recognition, accreditation
-
Stakeholders
-
learners
- current learners
- future/potential learners
- technology-enabled/learners 2.0
-
staff
-
teaching staff
- champions/teaching fellows
- academic managers
-
central services
- library
- educational/staff development
- learning development
- ICT/IT services
- e-learning
- administrative staff
- senior managers
-
society/economy
-
employers
- professional bodies
- community groups
- schools
- region/locale
-
funders
- JISC, HEFCE, DIUS
-
Technology
- In society/economy, changing role of
- Supporting curriculum processes
- Supporting LTA (formal)
- Supporting learning (informal/learner-owned)
-
Trends in
-
web 2.0
- shared knowledge building
- content sharing
- reviewing, tagging, commenting
- social software
-
serious gaming
- virtual worlds
- game-type environments
- simulations
-
ubiquitous
- mobile
- wireless
-
personal
- personal portals
- e-portfolio
-
service-based
- feeds, aggregators
- data mash-ups
- e-assessment
- e-assessment
-
needs to be...
- interoperable
- flexible, personal
- reliable, invisible
-
learner/user centred
- user 2.0
-
Challenges
-
widening participation
- diversity
- rising numbers
-
new learners
- international students
- distance learners
- workbased learners
- part-time and in-employment learners
- 'non-traditional' learners
-
student expectations
- technology
- consumerisation
- retention and progression
- employability and employer engagement